Design reference 87 · Avant-garde & experimental

Inside the Object

The parts of an object can be the architecture of its story.

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Inside the Object desktop reference

Design specification

Idea. The parts of an object can be the architecture of its story.

Composition. An enormous exploded camera floats on a pale technical field. Thin leaders connect labelled parts; selecting a component opens its account in the space the object occupied.

Navigation and complete example. Separate a simplified camera into six components, read their roles and histories, then work through a six-step fictional inspection sequence.

Responsive and inclusive behaviour. The exploded drawing remains contained and scales; a numbered component list supplies large touch targets and complete text navigation. All controls are native buttons or labelled inputs. Movement is discretionary, no sound starts automatically, reduced-motion preferences remove transitions, and a direct index exposes the same content.

Adaptation. Use a simplified, clearly labelled object model. Keep repair guidance demonstrative unless verified for a real device. Retain the relationship between navigation and content. Do not reduce the reference to a generic hero followed by interchangeable cards.

Research. [Rafaël Rozendaal — Internet works](https://www.newrafael.com/internet?filter=website); [Conditional Design manifesto](https://conditionaldesign.org/manifesto/). These are conceptual precedents, not copied artwork, source code, branding or text. All diagrams and sample writing in this specimen are original, fictional material.

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Use and adapt the original code and specifications for personal or commercial work under MIT. Keep applicable font and photo notices. The ZIP includes the complete runnable reference and its local assets.

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